
Game & Level Design


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DISCLAIMER - Since starting a professional job in the industry I haven't had much time to update this page, please check the professional design tab to view my recent industry work.
Game Jams
Montage Ninja

Montage Ninja is a fast paced action platformer, utilize your speed, dash, double jump, and shurikens to make your way up the mountain and face off against the evil samurai.
Developed across a week for the Epic Mega Jam 2020. The theme for the jam was - "It's been a long time, but we're not done yet."
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Tasks:
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Front end & menu creation & implementation
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High level mechanic design & balancing
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Level design and game flow implementation
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Technical level design setup
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Damage Dungeon

Damage Dungeon is a top down action game inspired by titles like Zelda. The more enemies you kill, the more powerful the end of level boss becomes, players must decide to either try to dodge their way through the dungeon, or use brute force.
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Developed across a ten day for the Game Dev TV game jam 2022. The theme for the jam was - "Death is only the beginning "
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Tasks:
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Menu and game mode creation & implementation
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High level mechanic design & balancing
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Technical Level design and game flow implementation
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Player and enemy UI implementation
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